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独立开发者归纳七大最佳游戏特征

发布时间:2021-01-17 02:06:33 阅读: 来源:黎明滤芯厂家

关于最佳游戏特征,这个问题的答案因人而异,毕竟不同人喜欢的游戏功能和特点也会千差万别。有些人喜欢快速的升级关卡,还有些玩家则仅仅是喜欢欣赏游戏中的风景而已。以下是我自己最喜欢的7大游戏特征列表:

1.慢动作

慢动作(from )

我是在《英雄本色》中首次接触这个游戏特征,并深深为之倾倒。这并不算是一种特效,但确实可以为你所用。它增强了游戏体验,我发现了这一招后,就在自己的一个游戏原型中活学活用,总之这个功能非常好玩,确实值得一试。

2.光影效果

游戏中的光影效果并不鲜见,但其中的技巧就在于将这些元素添加到游戏玩法中。我很欣赏《半条命》在这一点上的设置,《鬼屋魔影》的操作方法也同样不俗。这两款游戏都恰到好处地运用了光影效果以创造一种引人入胜的情景。

3.破坏性场景

我觉得在游戏中破坏东西确实很好玩。《Hulk》游戏运用的这个元素非常不赖,但我相信还有更多运用得更好的游戏。不管怎么说,在游戏中捣毁一些东西总是有趣的。

4.物理元素

iPhone物理游戏(from )

有些游戏甚至就只有物理玩法,也有些游戏设置并不需要依赖强大的物理玩法,但却可以运用这个元素增强游戏体验。你可以多方面运用物理元素,例如使用带真实感的碰撞箱,或者弹跳的撞球等。物理元素可以让游戏内容更具现实感。

5.颗粒效果

颗粒效果已广为当今的游戏所用(几乎没有哪一款3D游戏不运用到这个元素),但我个人比较喜欢运用颗粒效果创造烟火元素。我过去开发《Abyssfire》这款游戏并与几个好友进行测试时,甚至花了大量时间盯着游戏角色的火把,只是为了看火焰的颗粒效果。我觉得这种元素拥有一种让人放松的神奇功效。

6.透明的水以及倒影

我在现实生活中就特别爱水。我喜欢看到游戏中一名干渴的旅行者徒步沙漠时,眼前突然出现一片绿洲和水源的那种感觉。我看到自己出售的游戏中含有半透明的水波和倒影时,心里总有一种莫可名状的欢喜。我就是喜欢看到游戏中存在极具视觉效果的水波。

7.微小的细节

我还喜欢一些与实际游戏玩法并无多大关联的细节内容,它们实际上是优化游戏质量的重要元素(游戏邦注:例如空中飞过的鸟儿)。这些细节元素可以是一些随机展现的动画内容,或者无所事事的角色,也可以是纹理细节,总之它们决定了游戏质量的高低。所以我很重视这种细节。

The 7 Greatest Features In Games

It depends much on the player what kind of features they like in games. Some people prefer to advance levels as fast as possible while other gamers might simply enjoy scenery. I started pondering what type of elements I like to see in games and compiles a list. As a result, here are the top 7 features I like in games.

#1 – Slow-motion

I first saw this in Max Payne and it was awesome. It wasn’t just an effect trick but something you could actually use in your favor. It added to the gaming experience. I learned from this and actually used slow-motion in one of my own game prototype and it was really fun. Something definitely worth trying.

#2 – Shadows & lights

Shadows and lights are not new in games. The trick is to use these elements so that they actually add something to the gameplay. I liked how Half-life used them, and I also liked what Alone in Dark did with them. Both of these games managed to use lights and shadows to create an exciting atmosphere.

#3 – Destructible scenery

Oh yes, definitely a feature I like to see in games. It’s simply fun todestroy stuff in games. Hulk game used this feature pretty nicely – and I’m sure there are lots of games that did even better. Nevertheless, smashing things in games can be fun.

#4 – Physics

Another really fun feature or element in games. Some games even base their sole gameplay for physics. Even if the game doesn’t rely on great physics it can use physics to enhance the player’s experience. You can benefit from physics in many ways – like using realistically colliding boxes or bouncing billiard balls. Anything to make game feel more realistic.

#5 – Particle fire

Particles are quite common in today’s games (show me a 3D game that wouldn’t have particles), but I must add that by using particles to create fires and smoke is simply something I enjoy. I remember in the past when I was messing with Abyssfire game (R.I.P.) and tested the game with couple of my friends. My goblin character had a torch and I could have just spend time watching the torch fire particles… there was something strangely relaxing in it.

#6 – Reflecting & transparent water

Water. I’m a water fan. I’m like a thirsty traveler in desert who sees an oasis, when it comes to water in games. Whenever I see reflecting or partially transparent water in games I’m sold. I can’t help it. I just enjoy seeing great looking water in games. (And in real life too).

#7 – The tiny details

I like to see features that might not necessarily have much to do with the actual gameplay, but these features are something that make the game look polished. They can be like birds that fly on the sky. These tiny details can be random different animations shown for idle characters. They can be small details in textures… any feature that makes the game feel polished. I pay attention to these.

Now you’ve heard some of my favorite features in games, and it’s your turn. What are the 7 greatest features in games you enjoy most?

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